Instructional design

Instructional design models and methods

Instructional design turns what people need to know and do into learning people finish and apply at work, from course design and eLearning design to microlearning, videos, job aids, guides, and live sessions. Most teams follow a model such as ADDIE or SAM, design around one measurable outcome, and test with real learners before launch.

Four steps to designing learning people finish

How teams get from source material to learning content that changes what people do.

Start from what people need to do

When courses start from the slide deck someone already has

Write the outcome as something people do on the job, then keep only the content that gets them there. A training needs analysis shows which gaps a course should close.

Give experts a smaller, clearer job

When subject matter experts are the bottleneck

Ask experts to review outcomes and check accuracy, and keep the drafting with designers. Short review windows and one shared source file keep courses moving.

Build in modules you can reuse

When one course has to serve several roles and regions

Break content into short modules that can be recombined by role and translated once. Plan for accessibility and localization from the first draft.

Test with learners before launch

When completion drops halfway through

Run a pilot with a handful of real learners, watch where they stall, and ask what they would skip. Fix those spots first, then launch.

Questions teams ask about instructional design

Short answers, each with the resource that covers it in full.

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How do ADDIE and SAM differ?

ADDIE runs in five phases, analysis, design, development, implementation, and evaluation, each finished before the next. SAM, the Successive Approximation Model, works in short cycles of prototype and review, which suits content that changes often.

Workplace Instructional Design is All About Finding the “Sweet Spot” of Business Goals, Performance Needs, and Learner Needs

How do you design courses people finish?

Keep modules short, tie each one to a task people care about, and show progress. Courses that start from a real problem and end with a practice task hold attention longer than reference material does.

6 Elements of a Great Learner Experience

How do you translate courses without rebuilding them?

Keep text separate from layout, export it in a standard translation format such as XLIFF, and import it back into the same course. Modular courses need far less rework per language.

eLearning Localization and Translation: How to Build a Content Localization Strategy

When should a course be a video?

Use video when people need to see a process or a person, and keep each video to one idea. Text and interaction work better for reference material people come back to.

5 Research-Based Best Practices For Impactful Learning Videos

How customers design their courses

Teams running education on Intellum.

All case studies

Mint Interactive

Delivers creative, scalable learning with Evolve.

Gusto

How the Gusto Academy team crafted its content.

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